We got so much done this week! Probably because 3 people couldn’t make it. Let me start this by saying that’s not going to work. If we have 3 people missing, I need to know before hand so I can reschedule the session. I understand the circumstances, but we need to make better plans to get to the session, whether it’s scheduling more important things for Saturday or having me pick you up.
After finding a secret passage out of Ubiquitous, you found a cavern housing the nautiloid vessel. Even without your guides, you were able to figure out how to take the ship across a planar portal and into the Astral Plane, where a much larger gith ship waited in ambush. They were no match for your superior technology, however, and apparently you had a little help, because when you boarded the enemy ship you found that the crew had been “dealt with” by a half-demon cambion named Vexal.
Vexal took you to the palace of his father, claiming that you had received a personal invitation to the Argent Palace. Graz’zt wanted information from you about the movements of Demogorgon, who he is apparently interested in tracking, and in returned promised to let you leave with your lives and souls intact.
You also met the Raven Queen, who has a tense partnership with Graz’zt to locate their mutual enemy Orcus, who has apparently gone missing. She offered you some advice: don’t trust Graz’zt, but stay on his good side.
When you decided to take Graz’zt’s portal to the surface, you realized that he knew about your secret meeting with Raven Queen, and actually set the portal to deliver you to idyllic Neverlight Grove. You met Soveriegn Phylo, a friendly myconid who welcomed you to explore the grove and make yourself at home while preparations are made for some sort of celebration. Sovereign Basidia gave you a tour of the grove and warned you that Phylo is up to something in the Garden of Welcome, and you should investigate.
In the Garden of Welcome, you found a dying drow patrol planted in the ground and being consumed by decay. You snuck away as a worm-like creature patrolled the area, and moved on to investigate a nearby cave. Inside, plant-like abominations were practicing a wedding ceremony, moving the wedding party into a large tower. As you approached, you realized that the horrific decay was consuming even more people near the tower, and threw a molotov cocktail and the tower before running. The plant people chased you as far as the Garden of Welcome, and when you got back to the grove it was as if nothing had happened.
When you returned to the visitors’ hut, you discovered that Derendil had just slayed Sarith, claiming that he had attacked Stool while you were investigating the Garden of Welcome. You gathered your angry quaggoth and crying myconid and ran as far as you could, back into the Underdark.